Part of this process has involved making bulleted lists of features. Naturally these include things like pointing out the new animations, 50% more puzzles, and basically all the sexy stuff.
There's been a lot more work than just that going on in the last few months though, not all of it worthy of a whole bullet point to itself.
An example of this is some of the new background scenery that's littered throughout the game. XBLIG has a limit of 150Mb, and we were on the cusp of that with the original. Now we're on PC, we've had a chance to draw more loveliness to make even the backgrounds more interesting.

Unfortunately I haven't got a matching screenshot of the same area in the original, but suffice to say there wasn't a sexy assortment of parallax-layered town houses in the background. Nor did it have glowing streetlamps. Nor a bin, for that matter.
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