9 May 2009

Holiday

Deejay is away from the office at present, but if you'd like to leave your name and number after the beep, he'll get back to you as soon as possible.

P.S. (Pre-script?)
Clover forums will be available soon, for all you lovely people that are stuck in the game.

I've checked my emails very briefly and got a lot of nice messages from happy Clover customers. I'll reply to them when I get the chance on Monday, promise!

Isn't it strange that the arms dealers in Trigfere is the only building with hooks above the window?

6 comments:

Carl said...

Having a great time with Clover sir, nice work. I sent you an email and would do a formal review, just wanted your permission first. Also have a question about the ending (not going to spoil anything here). www.smallcavegames.blogspot.com

Gigan22 said...

I have to say you've made a wonderful game. It was a very calm experience with nifty puzzles that didn't get too frustrating. By far one of the top games available via XNA. If only more had Clover's type of quality, the community games might get more recognition. Instead we're bombarded by generic gem puzzlers, copyright infringers, painters, and rumble massagers. *sigh* Anyway, great job. :)

Anonymous said...

Im stuck,is there any forums I could go to to get help?

Benjamin said...

Clover should have forums on xbox.com Monday. The delay is because the approval went through Friday. I'm dying for some answers myself since I've hit a dead end with an ending but still have places left unexplored and items unused. It's driving me nuts right now.

Anonymous said...

how do you light the candles in the gunpowder room?

Carl said...

Never lit the candles - wasn't sure if that was doable. Guess we'll have to wait fo the forums.