A big pile of artwork got delivered today, and so I got to do some world-building. What with the various ambient sound effects we've got, it's all getting very immersive. There's a particular area with one of my favourite music tracks in the game, set on a beach with a cave, accompanied by the sounds of seagulls, lapping waves and atmospheric dripping in the cave. It's all very lovely, and I'll have to get some screenshots up on the inforwebtion supernetway soon.
Thornton is on-site tomorrow, we've got new equipment being delivered wich should speed things up, and the final music recording process starts on Sunday.